![]() ![]() ![]() Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks. Villagers continuously walking in the surrounding woods will scare wildlife deeper into forest. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits) to keep your villagers’ healthy. Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food ration is too plain and lacking in vitamins. ![]() Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement. Terraform land around your settlement to enable construction of larger buildings. You can play in a birdseye view, watching over everything and issuing strategic orders, or you can possess a villager and play from a first person perspective, performing everyday tasks along with your fellow villagers. Switch between birdseye and first person views.Your pastures and hens require hunters to protect them from forest predators. Different crops and fruit trees require varying amounts of moisture, man labour and time in order to ripen ready for harvest. You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore. As Winter creeps up, ensure you stock up with enough firewood, charcoal and warm clothes to survive, and remember: a lack of vitamins in good rations may lead to disease and could even totally wipe out your village! Forage in the forest, hunt for prey, grow crops and domestic animals for food. Terraform and shape the land and expand with houses, pastures, orchards, farms, windmills and many other buildings. Lead your people: a small group of refugees who were forced to start again on an unknown island. please - leave your feedback before you rate mod with negative rating.About This Game Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. (sadly FV forum showed this many times).Īnd fifth, the last one for today - maybe you don't know it BUT positive or not, all ratings are counted by Steam as just ratings so if you see 50 ratings this can also means that 50 were negative! Ha! (Fortunately, if mod would have 50 negative ratings there wouldn't be 5 starts near number of summary). Third, Authors aren't fairies so no, we really don't know what went wrong and what was the reason you left this negative rating and without even a word how can we improved our creations?įourth, this may sound so dark and bad and evil but in some cases I observed that mods were rated not according how they work but as personal vendetta for people who do not enjoy popularity of other modders (or do not enjoy mods at all) and sadly, yes, we don't live in perfect world, we live in world with envious people, emotionally damaged and looking only for some fun at the expense of others. Second, if you don't leave feedback and yet you rate someone's work with negative what is this telling about you? Did you consider that leaving a comment with your issue can make more good than leaving just a negative rating? (ofc it matters only when Author is still active, supporting and replying to players comments). but still they appear at Steam Workshop as well rated. Lately I started to feel very curious about negative ratings and how they are counted by Steam as ratings so I have few of my own observations regarding negative ratings and I will share it with you!įirst of all, ratings are for Authors and Players but ratings to be honest sometimes are most likely not telling you properly if mod is good or if it's bad - example? Old mods that are rated by a lot of players and yet they don't work. Hello My Dear Subscribers and all the rest of you, Mighty, Fearless Players! ![]()
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